I discovered LuckyBowl's website when booking a party for my daughter. The booking process left em frustrated as a user. So, I saw an opportunity to redesign their event booking flow and refresh the site.
Methods used:
My role:
I worked on this project independently but had people to test my solutions throughout.
Discover
I had no quantitative data so I reviewed competitor sites. Because Norwegian competitors had no online booking flows, I looked at international sites. I also looked at booking flows for similar entertainment companies as well airline, hotel and holiday rental sites. This gave me ideas, inspiration and insight into booking flow design patterns.
This highlighted opportunities like:
My target audience were parents booking birthdays or end of season celebrations. I asked them what information they would want/expect from the site and asked them to test it.
Summarising the results made it clear they expected to:
Pain points revealed were:
The below images show where a person clicks on the CTA "Bestill" underneath "Bursdag & feiring". They then have to scroll to choose "Bursdag" again.

The below images show parts of the existing booking flow, where from left to right:

Positives included:
Define
When mapping the site’s existing booking flow and looking at the number of locations, activities, events, and FAQs. I uncovered more friction points and inconsistencies including;

The images above show inconsistent labelling across the the site. This risks a customer questioning whether they are in the right place. Alternatively if they remember seeing one term, but then see another they may assume the option they wanted has disappeared.
Develop
Using the Scamper brainstorming method I came up with the following ideas:
I chose to prioritise the following:
After sketching paper wireframes, I built low fidelity wireframes to test my ideas. I first used drop down menus (image 1) assuming they'd suit mobile, but testing showed a person had to scroll far when there were many options. I replaced them with buttons (image 4). For one or two choices, like the number of bowling series, buttons were quick. For longer lists, like locations, the button opens a new window with a more visual list and room for birthday packages.
To help people check availability quickly, I seperated activities and events with tabs. I re-ordered the flow so that they select first and identify later. So they choose location, event type, number of guests, date, then the activity/nr of series, followed by dates/times. After testing I saw they were choosing a date on the first page, then availability on the third page. So, I moved "Velg en dato (Choose a date)" to the third page. I also changed the 3-day tabs to 3-day buttons, with an additional button to open up the calendar on the same page. The sixth image below shows the updated screen.

Testing showed people weren't seeing the drinks tab on the food/drinks page. So I removed the tabs with separate pages. People also expected the steppers to be clickable and take them to the stage they selected, so I made them work that way.
Before further testing, I ran a heuristic review of the redesign and made the following changes:
Additional Iterations included:
Deliver
How did the final solution solve the problem of people not being able to view availability quickly and easily?
Tabs at the start of the flow seperate events from activities. Three date buttons beside a calendar button let people compare availability across three days and change dates easily. On the existing site, the task success rate for checking availability was 50%: people restarted their booking, deleted their order, or used the back button and began again. With the new design it rose to 100% (5 out of 5 people).
In addition:
The design system created in Figma then transferred and used in Claude.

Next steps would be to design for tablet and desktop. There are also lots of other opportunities for the site, including:
I learnt to spend more time on ideating and testing low-fidelity iterations in this project. I also learnt how to use Figma and when and where to use AI tools. I utilised AI for creating low fidelity wireframes and for higher fidelity prototypes.